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Using C++ code for path finding in your ActionScript game


Getting started with flascc
Creating a SWC with flascc
Making the SWC more AS3 friendly
Implementing the C++ path finding library
Creating a simple chasing game
Debugging with the flascc’s GDB (Step 9)
Optimizing the SWC size (Step 10)
Where to go from here

Adobe Developer Connection

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